▣ player profile

Quests

A decade of completed quests. Career seen as a progression of systems solved — because that, fundamentally, is what software and good video games are about: read the system, understand its implicit rules, find the optimal decision.

▶ current quest

2022 — Present

CTO at Praxis Studio

Building and scaling a multi-tenant SaaS platform from zero. Leading the team, setting technical strategy, keeping the team shipping quarter after quarter.

  • +xp Multi-tenancy at scale
  • +xp Team leadership of 5
  • +xp AWS + Docker + traceable CI/CD

✓ completed quests

  1. 2025

    Spec-Driven Development Template published

    Operational discipline for software teams, open-sourced as a framework with MCP support and GitHub Spec Kit workflows.

    • +xp Open-source maintainership
    • +xp Documentation that survives
  2. 2024

    "Solo con IA" published

    A book on when AI multiplies and when it slows you down. A decision framework for founders who don't want to fall for the hype or for cynicism.

    • +xp Thinking on the page
    • +xp Distribution of personal IP
  3. 2020 — 2023

    Tech Lead at Cuemby

    Coordinating teams of up to 5 developers on high-impact projects. Defining technical solutions under Scrum/Agile.

    • +xp Scrum/Agile in practice
    • +xp Technical mentorship
  4. 2018 — 2020

    Senior full-stack, remote projects for Madrid and LATAM

    NRS-Group, Interfel, Celeus, IPCOM AI — consistent SPA/PWA delivery in Laravel + Vue + Nuxt.

    • +xp Distributed work
    • +xp Multiple time zones
  5. 2015 — 2017

    First professional years

    Web development at local companies. Learning to ship before learning to optimize. The fundamentals everything else stands on.

    • +xp Solid fundamentals
    • +xp Shipping discipline

★ achievements unlocked

  • PUBLISHED

    Solo con IA — book

  • PUBLISHED

    Spec-Driven Development Template — open-source

  • BUILT

    Multi-tenant SaaS platform in production

  • BUILT

    CRM Xell with real-time Kanban

  • LED

    Engineering teams of up to 5

  • OPERATED

    AWS infrastructure with traceable CI/CD

◆ side quest · gaming

Video games are not a break from work — they are the same mental activity through a different interface: read a system, identify its implicit rules, find the optimal decision. Good game design is good engineering with faster feedback.

Playing now

  • → Elden Ring (DLC re-run)
  • → Baldur's Gate 3

Lifetime — the ones that shaped me

  • Civilization

    Long-horizon systems thinking. Every decision compounds.

  • Factorio

    Pipeline and dependency optimization. The closest thing to programming without programming.

  • Dark Souls

    Implicit specification: the system teaches you its rules through difficulty.

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